Assembly: WaveEngine.WinGLAdapter (in WaveEngine.WinGLAdapter.dll)

Name Description
Public class Supported by the .NET Compact Framework. GLDepth
Public class Supported by the .NET Compact Framework. GLFramebuffer
Public class Static Supported by the .NET Compact Framework. GLHelpers Helper OpenGL functions.
Public class Supported by the .NET Compact Framework. GLRenderTarget Implements an OpenGL render target.
Public class Supported by the .NET Compact Framework. Graphics Manages all graphical functionality.
Public class Supported by the .NET Compact Framework. RenderState Manages the current render state.
Public class Supported by the .NET Compact Framework. RenderTargetManager Manages render targets.
Public class Supported by the .NET Compact Framework. ShaderAttribute Represents a shader attribute.
Public class Supported by the .NET Compact Framework. ShaderManager Creates and manages shaders.
Public class Supported by the .NET Compact Framework. ShaderUniform Represents a shader uniform.
Public class Supported by the .NET Compact Framework. SoundManager Manages everything related to sounds.
Public class Supported by the .NET Compact Framework. TextureManager Handles texture management.
Top

Windows 8, Windows Server 2012, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0