Assembly: WaveEngine.Bepu (in WaveEngine.Bepu.dll)

Name Description
Public class Supported by the .NET Compact Framework. ParallelLoopManager Manages parallel for loops. Cannot handle general task-based parallelism.
Public class Supported by the .NET Compact Framework. SimpleThreadManager Manages the engine's threads.
Public class Supported by the .NET Compact Framework. SpecializedThreadManager Manages the engine's threads.
Public class Supported by the .NET Compact Framework. SpinLock Synchronizes using a busy wait. Take care when using this; if the critical section is long or there's any doubt about the use of a busy wait, consider using Monitor locks or other approaches instead. Replaces the .NET SpinLock on PC and provides its functionality on the Xbox360.
Public class Supported by the .NET Compact Framework. ThreadManagerTPL Uses the .NET Task Parallel library to manage the engine's threads.
Public class Supported by the .NET Compact Framework. ThreadTaskManager Keeps track of the threads currently available to the physics engine.
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Name Description
Public interface Supported by the .NET Compact Framework. IThreadManager Manages the engine's threads.
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Windows 8, Windows Server 2012, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0